Zombiehunter is a game that I created as a project for the course Design and Programming of Computer Games. It is a single player zombie survival game that lets you compete againts other player by getting as high score as possible. As this is the first game I have ever created, I wanted to keep the main concept simple and focus on entertaining gameplay, that makes the player want to play many times and try out different tactics.
The game is made completely with XNA Game Studio, thus programmed in C#. No 3D objects are used. The shadows and lighting are individual 2D textures; a small trick that turned out to work great.
The game became one of the nominees in the LiU Game Awards 2012.